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A Few Hot Tips For Making Better Comics

1. Get a ruler.

2. Get a triangle. A triangle is like a ruler, only it’s shaped like a triangle. It costs like a couple of dollars.

3. Draw straight lines for your panel borders. Use right angles for the corners. That’s what a ruler and triangle can do for you.

4. Measure a distance between your first two panels and then keep using the exact same distance between all your panels in that comic. Those spaces between panels are called gutters. Inconsistently sized gutters look bad and amateurish. Consistently sized gutters look better. It’s a super easy thing to make your comics look way cleaner and more professional. After you try it a few times you don’t have to measure anymore but you DO have to measure at first. So try it!!

EDIT TO ADD: straight lines and consistent gutters is like the comics layout equivalent of figure drawing / anatomy — get the basics down solid before you start getting crazy and stylized. Log some hours doing the most straightforward approach before you decide you’re a genius and can do whatever the hell you want.

helperchan asked:

Hey there. This may seem stupid to ask, but I was wondering if you have a general portfolio for comics? I wanted to know what a professional's portfolio consisted of after they've released comics, and if you had one! I know the obvious answer is 'Scott Pilgrim, Lost At Sea,…', but what I mean is a collection of pages, inked/colored drawings, old sketches, as well as a list of works. Or is that stuff not necessary after releasing comics? Or is it a private thing people don't post online?

In this day and age I think a simple website with like 5-10 examples of what you do, a basic description of who you are (where you’re from and how old you are), and contact information (email) is more than sufficient.

When I go to a person’s site that’s all I want to know at a glance — how old are they? what do they do? do I like it? Just show enough work to make your style identifiable and make it clear that you have ‘chops’. I’m not a publisher or an editor but I definitely have hired people for small art jobs based on that much information.

If you’re an already-established freelancer it gets more complicated (like showing off all the stuff you’ve done for cool clients etc) but you should also be able to see that with a glance at the website, like “oh they’ve done a bunch of work for big clients, that’s cool”.

For me personally, I established a relationship with a publisher pretty early on and they knew me and knew what I could do and that I was developing my abilities. I never needed a portfolio after that — people could just look at my books and know everything about what I do.

I would say the ‘creative industry’ is MAINLY about relationships, and once you start establishing those, the superficial getting-to-know-you aspects of a portfolio or website are less essential (and often just sit there gathering dust while people are doing new and improved work).

spook-grunge-mom-deactivated201 asked:

This may seem weird, but how do you deal with working in panels? I've tried before but they just seem all weird and small and it makes me feel almost like I'm trapped if that makes any sense to you... I just feel like I need a bigger workspace for things. (Side-question: What program do you use when you do digital art?)

(question about drawing comics and fitting drawings into panels)

um it takes practice

Try again then again then try again and again and then try one thousand more times and then try two thousand more times and then try eight billion more times, then see how you feel about it.

(When I do digital art i just use photoshop.)